Myst variables

From A look inside The Link @ wiki
Revision as of 19:23, 10 September 2008 by TitoDalCanton (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

As a preliminary step, this page lists Myst variable numbers and their meaning to aid the reverse engineering process. For the moment this is only based on interpretation of VIEW conditional images. It is not yet clear if numbers are unique in the whole game or only inside each stack (age).

Stoneship

0

Status of the water inside the lighthouse:

  • 0: water is flooding the lighthouse.
  • 1: no water.

4

Status of some things inside the lighthouse:

  • 0: water is flooding the lighthouse.
  • 1: no water.
  • 2: water is flooding the lighthouse, the box is floating.

13

Status of light and water in the tunnels to Sirrus' and Achenar's rooms.

  • 0: light off, water.
  • 1: light off, no water.
  • 2: light on, water.
  • 3: light on, no water.

14

Related to the blue alarm in the tunnels.

  • 0: alarm.
  • 1: light.
  • 2: alarm.

16

Status of the light in the Myst book room.

  • 0: light off.
  • 1: light on.

30

Related to the status of the lights in the tunnels.

  • 0: submersed lights on.
  • 1: submersed light off, tunnel light on.
  • 2: alarm light on.