Riven FLST resources

From A look inside The Link

Jump to: navigation, search
Riven
Mohawk Overview
BLST CARD FLST HSPT
MLST NAME PLST RMAP
SFXE SLST tBMP tMOV
tWAV VARS VERS ZIPS
Scripts Variables
External commands

They seem to specify which SFXE resource each card must use.

Each FLST resource is a list of records; it starts with an unsigned short record count, followed by that many records. The record size is 6 bytes:

unsigned shortindexRecord index, starting from 1
unsigned shortsfxe_idResource ID of the corresponding SFXE
unsigned shortu0

u0 is always zero. Changing it seems to have no effect.

FLST resources are very often empty (meaning no SFXE for that card) or with just one record.

Personal tools
other games