Difference between revisions of "Myst resources"

From A look inside The Link @ wiki
Jump to: navigation, search
(killed VIEW stuff)
(killed stuff that better goes into the engine overview)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
{{Myst}}
 
{{Myst}}
This page contains or will contain a comprehensive analysis of the 8 resource types used in Myst and the two added in Myst ME.
+
This page lists resource types used by the Myst and Myst ME engines.
  
Both Myst and Myst ME use little-endian byte order in the files (by contrast to the big-endian byte order used in Riven and the Mohawk format), although the data itself is stored in properly formatted Mohawk format (don't let the .dni or .dat file extension fool you). The packages in Myst ME are:
+
The original Myst uses the following resource types:
*CHANNEL
+
* [[Myst_CLRC_resources|CLRC]]
*CREDITS
+
* [[Myst_EXIT_resources|EXIT]]
*DUNNY
+
* [[Myst_HINT_resources|HINT]]
*HELP (Myst ME only)
+
* [[Myst_INIT_resources|INIT]]
*INTRO
+
* [[Myst_MSND_resources|MSND]]
*MECHAN
+
* [[Myst_RLST_resources|RLST]]
*MYST
+
* [[Myst_RSFL_resources|RSFL]]
*SELEN
+
* [[Myst_VIEW_resources|VIEW]]
*STONE
+
* [[Myst_WDIB_resources|WDIB]]
*SYSTEM (Does not exist in all versions and only contains the [[Myst_RSFL_resources|RSFL]] resource)
+
The resources are on the left (MJMP, HELP, and PICT are new in ME). None of the resources are named except for the MSND/MJMP resources.
+
  
==RLST and VIEW==
+
Myst Masterpiece Edition introduces three new types:
There are the same number of RLST and VIEW resources in all packages, which leads me to believe that they are locked together by index like HSPT and CARD resources in Riven.
+
* [[Myst_HELP_resources|HELP]]
 +
* [[Myst_MJMP_resources|MJMP]]
 +
* [[Myst_PICT_resources|PICT]]
 +
 
 +
None of the resources are named except for MSND and MJMP.

Latest revision as of 17:13, 2 September 2008

Myst
Mohawk Overview
CLRC EXIT HINT INIT
MJMP MSND PICT RLST
VIEW WDIB HELP RSFL
Scripts Variables

This page lists resource types used by the Myst and Myst ME engines.

The original Myst uses the following resource types:

Myst Masterpiece Edition introduces three new types:

None of the resources are named except for MSND and MJMP.